Dramatis Personae
- Dirk Sloudernell, a mute young guttersnipe from Pavis
- Innyad Buria, son of a famous Orlanth Adventurous priest.
- Medan Alanorm, displaced Rhino Tribesman and herbalist.
- "Bongo", big, dumb and clumsy Rhino Tribesman.
- Star-Racer, shy shamaness of the High Llama Tribe.
- Harald Muresk, Issaries trader from Pavis.
- Tralimar, a young Humakti warrior from Sartar.
- Krackle Firebeak, Duck guide.
- Starhawk of the Sunwolf Clan, a Sun Domer trying to fit in.
Maps
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The Story So Far...
- Part 1 - In which the party get a rude awakening.
- Part 2 - In which the party make some new friends.
- Part 3 - In which the party meet Reverend Sa'ar and learn the local news.
- Part 4 - In which the party passes time in Corflu.
- Part 5 - In which Reverend Sa'ar interprets his dream.
- Part 6 - In which the party attends a Zola Fel ceremony, and a favour is asked.
- Part 7 - In which the party prepare to tackle their foe.
- Part 8 - The hunt is on!
- Part 9 - In which the party make an interesting find.
- Part 10 - How can one little mudshark cause so much trouble?
- Part 11 - Celebrations.
- Part 12 - The first leg: Corflu to Lokazzi.
- Part 13 - In which the party have their first gorp encounter!.
- Part 14 - Rewards.
- Part 15 - A distress call.
- Part 16 - In which the River Voices find trouble at the Gubrana Stead, and Bongo and Tralimar give chase.
- Part 17 - In which an unpleasant discovery is made.
- Part 18 - Approaching the broo lair.
- Part 19 - In which the River Voices give battle to the broo.
- Part 20 - The battle continues. There is a development.
- Part 21 - In which the aftermath of the battle is revealed.
- Part 22 - An interlude in Ronegarth.
- Part 23 - In which the River Voices journey to Horns Gate. Old friends depart and new friends are made.
- Part 24 - Return to Ronegarth. Some scurrilous scoundrels are taught a summary lesson.
- Part 25 - In which spoils are divided, and cultural differences aired.
- Part 26 - The Agimori and the Newtlings.
- Part 27 - Gorp hunting by committee.
- Part 28 - A customs inspection and a riddling contest.
- Part 29 - At the Shrine of Kinope.
- Part 30 - A call to arms is made. The giant gorp Harpoon.
- Part 31 - Tactical discussions with the Sun Dome command and Petronax.
- Part 32 - In which Chaos is duly dispatched.
- Part 33 - In which the wine of celebration makes truths be told.
Part 34 - Through the Rubble by river, and bad news.
Part 35 - Starhawk and Petronax in Pavis.
Part 36 - The meeting at dockside.
Part 37 - A day in Pavis and meetings in Gimpy's Tavern.
Part 38 - In which Starhawk makes an impression.
Part 39 - In which Ogre Island is scouted, and Tralimar departs.
Part 40 - A gopr geyser.
Part 41 - Into the tunnels and an encounter with Chaos.
Part 42 - In which Bongo does something very brave.
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