Who are you?
I am Torzag, Runner and Wolf-Guide of the Iron Fist clan.
Who are we?
We are the Iron Fist, warriors of renown. We are a fighing clan of of the Zenth, part of the Great Tribe of Throtyl.
What makes us great?
We are bred for battle, born to fight. Long legs for running, strong arms for fighting, cunning minds to outwit the enemy.
Where do we live?
Our lands stretch from the Taman Busuk to the Dargaard Mountains and beyond. They are the lowlands of Throtyl, were we practice for war. We go wherever there is battle.
How do we live?
We eat what we can hunt, and there is easy picking from the sheep of the Estwilders, the cattle of the Solamnics or pigs from the Lemishers. Sweetest flesh of all comes from intelligent prey, from man, elf or kender.
We take what we can plunder, for making things is not our way. We are born to fight, not to sew, cook, mine or smith.
We hone our bodies and minds for war, our sport teaches us weaponry. We stage mock battles between clans, we race, we joust, we spar.
What is important to us?
Your body is your tool - you must keep it honed and ready to fight. War is important to us and almost nothing else matters. Obey commands. Fight. Kill. Die.
Who rules us?
The Sha'Kinth, the tribal generals. Each clan has its Sha'Kinth, wisest and bravest of all of them who can commune with the gods and can pass on the will of Zeboim to her children. The Sha'Kinth from the clans form a great council when the tribe must act together as one - the Zet-Sha'Kintha.
What makes a person great?
To pile up the bodies of your enemies, to sire many whelps upon our females and to bring back plunder in armaments and meat to the clan.
What is evil?
Disobeying orders from the Sha'Kinth. The Sha'Kinth speaks for Zeboim, and to disobey Zeboim is to go against our reason for creation. We are stemmed from the ancestors, the Koalinth. If you disobey orders your whelps will be Kabadenth (goblins).
What is my lot in life?
Win or die. For the common Zenth there is no other option. Maybe you will hear the voice of Zeboim and become a Sha'Kenth.
How do we deal with others?
There are three types of people. The Te-Denth are those who we are not at war with, but who are legal targets for raiding. We only kill those who stand against our raids. The Za-Denth are those who Zeboim has told us are our allies. We fight alongside them and do not raid them as long as they remain Za-Denth. The Ur-Denth are those who Zeboim has told us we are at war with. We kill and plunder the Ur-Denth for as long as they remain Ur-Denth.
Who are our enemies?
Only Ur-Denth can be considered true "enemies", but they can quickly become Te or Za-Denth if the goddess wills it. Many former Ur-Denth seek what they call "revenge" and attack us even when we stop attacking them. This is a shameful state of Te-Denth that we call Karj-Te-Denth.
Who are our gods?
Queen Zeboim is our beloved creator, who shaped us from the Koalinth who dwelled in the Halls of Zebrohir. Her sister Nilat needed help for a war on land, so Zeboim turned us into warriors for Nilat to use. The will of Zeboim tells us we must obey her sister for now. There are other gods who protect us in battle - Strong-Maker, Steel-Maker, Foe-Fear, Bone-Breaker, Sharp-Edge, True-Arrow and many others.
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