Below are listed the main cultures of Krynn (or rather, the continent of Ansalon). I haven't diverged greatly from published material except in the case where a reference such as "a race of evil humans" is used to describe a peoples (e.g. Khur or Lemish). This doesn't seem very fair to me, and is once again AD&D showing its flaws.
The majority of the links below will take you to a dialogue between father and son (or mother and daughter, or some other relationships in a few), that outlines the basic attitudes and prejudices of that culture. The idea comes from RuneQuest material, and I've found it a useful and colourful way of presenting background material.
Some areas contain links from the main page to give more detail about the culture and its homeland. These get updated from time to time.
Cultures of Krynn
- Dwarf - The Hylar of Thorbardin.
- Elf - The life of a Qualinesti Wildrunner.
- Gnome - The Aeronautics Guild of Mt. Nevermind.
- Hobgoblin - The life of a Throtyl Raider.
- Istar - The Rise and Fall.
- Kender - Tall tales from Goodlund.
- Khur - Riding with the Weya-Lu. (Coming Soon...)
- Lemish - The History and Kings List of Lemish.
- Minotaur - Life aboard ship.
- Plains - A huntress of the Que-Shu.
- Seeker - Life in Solace.
- Solamnia - Advice to a young Knight of Vingaard Keep.
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